Wednesday, 29 January 2014

Last years games and such.

So I finally get around to this. I had a pretty good run last year with most of my armies. I didn't get as much Warmachine in as I would like but then I have only a few people to play this against.

So lets start with my most active army, Lizardmen. So 20 or so normal games or varying sizes from 2k up to 4k. 13 of these were wins, 3 were draws and 4 losses. majority of my games were played against Neils Ogres or Daemons 11 games in all and he only beat me once and drew once. Only 1 game against Ginge using his Dark Elves which he lost. I think he was pissed off from the year before where I beat him so much at Fantasy so didn't play me much this year (don't worry he owns me constantly at 40k but I don't mind this as Fantasy is way more tactical than "my gun trumps your gun plus I have flyers" 40k). Played 4 games of Triumph and Treachery. Came 2nd 3 times and won the 2nd game. I really like how this plays too it just takes a while to play with some of our regulars.

Next up Chaos, some may say the bastard child of 40k as GW only seems to see it at weekends and thinks sweets are a good substitute for love (see Heldrake). Mixed bag with these guys as always. 22 standard games (including a couple of C.O.D and Planestrike). 14 wins, 1 draw (mostly due to the change to 40k with secondary objectives) and 6 losses. I may have actually missed noting some games down but at most a couple. A lot more opponents for 40k as it's what our crowd mostly play. Somewhere in here was a campaign we played which saw more C.O.D games than usual and me playing Tim at Planestrike twice. The first was for the campaign he attacked me with his Blood Angels host, lots of jump packs and nastiness but I fought him off with some devious tactics and a lone Aspiring Champion who's frag grenades were clearly warp tainted as alone he felled over 10 marines mwahahaha. The second game was a revenge strike for fun as my army is quite assaulty and I won this and I think I actually tabled him too. I played another defending against Neils Grey Knights which I won by a country mile due to some really bad deepstrikes on his part and me having 2 Forgefiends which tore up his Terminators as soon as they were out of combat or got a bad run after deepstriking. I have no wins next to Ginges name in 40k.

Space Wolves. Only played 2 games as I seem to struggle a bit with them in this addition. I Love my Thunderwolves but they just cost so much points wise and are always heavy weapons bait. I won a game against Neils Grey Knights and lost to Ginges Orks. I don't want to invest anymore in this army yet while I'm expanding my Chaos to include many Daemons for Apoc and such.

Khador. Didn't get to use these much but I had a few games against Scotts Cygnar where he realised Epic Sorcha can be super fast on assassination runs and Prime Butcher can smash a Warjack down without support then hold off the whole armies shooting to smash face again next turn. Played against the Legion too and I don't like them.

So that was it. Not a bad year and this year the Lizardmen are already rocking out and holding my unbeaten siege record up by a hair sometimes. Chaos are doing much better now I have some Fleshounds and Bloodcrushers to support my advancing Rhinos plus Be'lekor is the dogs do das.

Friday, 10 January 2014

Characters for BITB mark 2

So we are going back to the Badlands at the end of this month hopefully so I have sorted my characters to lead my three mighty armies.

So my only returning character is Tehe-Chuq. He died quite early on last campaign so I brought him back as an ethereal Slaan. Well he never left the Badlands mainly because no one could find his bones making his spirit tied to the Floating Fortress. It's back and so is he. Having plenty of time to contemplate how the Skaven appeared and took the prize without anyone seeing it he has come to the conclusion it was the Empires fault. As such Ginge who was an enemy last time will be returning in this role. Although we fight on the same side in the big games it means we can screw each other over in the bigger picture of the campaign map. My ally is newbie Steve with his High Elves. With my guiding hand he may win some games and help me (us I suppose) to that all important big V.

So here they are.

Tehe-Chuq - Slaan 480 points. Loremaster High Magic.
BSB, Standard of Discipline (+1 to his LD but he can't use the Generals LD, which he is so doesn't matter), Higher State of Consciousness (ethereal and unstable but can't join units), Focus of Mystery (Loremaster High Magic, as he can swap a spell for any other lore's spells this gives me a more flexible mage), Harmonic Convergence ( 3 dice to channel power and dispels), Channelling Staff (lets me channel on a 5+, see what I did there).

Going for all round flexible approach to this one and hope he can find his bones and return to Lustria by the end of this campaign. In terms of "free" magic items we can earn through the campaign I only really need to get him some magic resistance to protect against magic missiles.

Mundigoq-Hele - Slaan 420 points. Lore of Fire.
Becalming Cogitations (reroll first failed dispel each turn), Soul of Stone (add or subtract 1 from the miscast result), Book of Ashur (+1 to cast and dispel).

I have never run an "aggressive" magic user before but I think one of the nest ways to win Siege and Storm of Magic is to burn people out of their hidey holes. Castles are a bitch to take with a spell caster lord but I wanted to try something I haven't for this so here we have power house burninator Slaan. Even with low dice he should be able to get a couple of fire spells off and can shut down another mage with ease. I will be using him with Temple Guard so the modifying miscast might help keep them alive as I tend to lose a lot to miscast explosions.

Tehexhol and Ecti the Bloodied - Oldblood on Carnosaur 500 points.
The Blade of Realities.
Loping Stride and Bloodroar on Carnosaur.

Not how I would normally run him BUUUT he does already have a 3+ save being mounted and now has 5 S5 attacks that ignore armour and ward saves. My thinking here was I will pick up free items all campaign BUUUT never enough points for an epic sword like that (it's 100) so after a game or 2 he will be back on his 1+ rerolling save and have his Egg of Quango and some sort of ward save. I just have to keep him away from cannons until this happens.

Let battle and the creation of Epic Moments commence.

Painting from the tail end of 2013 part 3

Now some of my Warmachine stuff. These are from my Epic Sorcha list themed around the 5th Border Legion. I also run Prime Butcher but I only have him and his Juggernaut painted so far with some Mechaniks to paint up next.

Painting from the tail end of 2013 part 2

Now some other bits I managed to get done. I went for an ethereal glow to him to make him look a bit more Daemony. I have another one of these half way through with a purple skin tone to make them look different and I plan to get another in the future to make an Apoc formation.

Painting from the tail end of 2013

Just a few bits I finished around Xmas or just before but never got round to posting pictures of. Have a new phone and computer speeds things up posting wise but defo need a better camera.

First up my other Slaan, the non ethereal one. He has a pink Skink attendant as my partner didn't believe I would paint a pink Skink.

Next up my new Carnosaur and Lord. I have built him as Kroq-Gar as I really like the way he is posed and I plan to use him in future as he is only 20 points more than my kitted up Oldblood and he comes with a 5+ ward he confers to his mount too.

Next up we have my Bastiladon which I have cleverly managed to build with both "weapon" options using some trickery and spare bits.